today this guy accused OESM of hacking cause...

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today this guy accused OESM of hacking cause...

Postby [OESM]Sephiroth » Thu Jan 10, 2002 1:08 pm

OK Des, you're WAY the freak off, like I thought you were. This is pasted straight out of the Linux DS config file:
// player bounding boxes (collisions, not clipping)
sv_clienttrace 3.5

I was sure that was for clipping. Here's your auto-aiming shit:
sv_aim
mp_autocrosshair

That's what is in my default server.cfg file that came with HLDS. I have auto-aimihng off, of course. Oh, and sv_clienttrace is used for collision-detection period. It is the same in my TFC mod, DM/TDM, and DMC mod. Set it up high and guess what, weird clipping occurs. Did you know that if you can get into the sky and it is 64units thick or more, you can swim in it like water and see EVERY weapon and player in the game?! Gayness!
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today this guy accused OESM of hacking cause...

Postby DLinkOZ » Thu Jan 10, 2002 2:43 pm

I think it means the hit boxes would be paper thin and would be like shooting a pencil.
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today this guy accused OESM of hacking cause...

Postby [OESM]Sephiroth » Fri Jan 11, 2002 1:27 am

Yeah but still, I think 0.0 would be kool because it would mean the guy who gets in first and gets the rockets would win the whole map! Lol!!
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today this guy accused OESM of hacking cause...

Postby [OESM]Sephiroth » Wed Jan 16, 2002 9:55 am

Exactly! We're talking MAXIMUM SKILL here DLink! That or splash-damage galore! Haha!
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